Google announces Stadia, a gaming platform for everyone coming in 2019
At its GDC keynote today, Google announced Stadia, a gaming platform that's meant to bring developers, content creators, and players together in a new way. The service will rely on Google's data servers to bring games to everyone, as demonstrated late last year with Project Stream and Assassin's Creed Odyssey.
Stadia will allow players to enjoy their favorite games regardless of the device they're using, as well make them more quickly accessible. For example, when you watch a game trailer on YouTube for a specific title, a "Play Now" button will allow players to start playing in as little as five seconds, without a typical download or install process.
Stadia is about the future of YouTube, not gaming
Google’s starting a revolution just to keep things as they are
Primary in my mind has been the query of why Google needs to be in the gaming business at all. Isn’t it enough to dominate web search, ads, and browsers, smartphone operating systems, and maps? What part of our lives does Google not want to know about? And then it dawned on me that we might be looking at it from the wrong perspective: what if Stadia isn’t a case of Google aggressively entering a new business sphere, but rather a defensive one to protect its existing kingdom?
... https://www.theverge.com/2019/3/20/1827 ... ming-cloud
The points about improved multiplayer performance (all users sharing the same backend - and arguably the best in the business) are very valid. This would allow client players to scale from 100s to 1000s and beyond.
And bigger maps!
As for latency, John Carmack also made a good point:
What Google are potentially offering isn't just streaming the same games you're playing now, but building a system that will host the games of the future.
I can see it work for "average consumer", sure, but I don't think it can replace high-end gaming. Though to be honest it does seem like more and more of a niche than anything else
Regarding multiplayer games, I don't think it will improve performance that much - in most cases all players (that are on the same map/arena/what-have-you) will already be on the same backend (and most probably on the same server (VM or bare metal), not just the same cluster)
Unless they're replacing very badly architected services, then all bets are off I suppose
The last of Apple's new subscription services focuses on premium games. Apple Arcade will give subscribers access to over 100 new games, all of which will be exclusive to Apple Arcade. You'll be able to play games across Apple devices—start on your iPhone, pick up where you left off on your Apple TV—and every game will be playable offline. The company says it's investing in game developers who want to tell stories through their games, and highlighted games like Monument Valley 2 as examples of the caliber you can expect here. Apple Arcade will launch in the fall, with pricing TBD.
I don't know about you guys, but this made me like Apple even less that I do.
It will be launched at just 14 countries at first: Belgium, Finland, Canada, Italy, Netherlands, Norway, Denmark, Spain, France, Sweden, Germany, the UK, Ireland, and the United States. As with many Google products, it might never get to South America.