PlayStation 3 [part II]

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Tabajara
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Re: PlayStation 3 [part II]

Post by Tabajara » Wed Apr 05, 2017 4:54 pm

powerarmour wrote:Sony will soon stop PS3 production and shipments in Japan:

https://www.engadget.com/2017/03/17/son ... ion-japan/

It had a good run, and outsold the 360 in the end.
Hey, it's nice to see you guys :D

And my PS3 is still rocking, by the way :hoghappy:
Come put your overclock into good use at the nforcersHQ [email protected] team! :sweet:

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powerarmour
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Re: PlayStation 3 [part II]

Post by powerarmour » Thu Sep 19, 2019 12:58 pm

Amazing how good this emulator is now for the PS3. :o
It's not quite up to Dolphin levels of quality, but it genuinely isn't that far off:

https://rpcs3.net/

Working my way through Demon's Souls again at the moment in smooth 4K/60Hz loveliness. :sweet:
https://rpcs3.net/blog/2019/08/12/new-d ... fps-patch/

Does require a lot of CPU grunt to run though (GPU is almost irrelevant, just as long as it's reasonably modern and supports Vulkan ideally), to get 4K performance I have to clock all cores on my Ryzen 2700 to 4.1Ghz and it'll easily max out eight threads. For native 720p a modest 3400G will run most playable titles fine at 30fps.
Performs better on Linux vs Windows also due to the scheduling.
Libera te tutemet ex inferis

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powerarmour
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Re: PlayStation 3 [part II]

Post by powerarmour » Tue Jan 28, 2020 8:33 pm

RPCS3 update:

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Re: PlayStation 3 [part II]

Post by powerarmour » Sun Feb 02, 2020 9:59 am

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Re: PlayStation 3 [part II]

Post by powerarmour » Sat Mar 21, 2020 11:12 pm

This is why you can't really emulate CPU's with GPU's (though less tricky the other way around).
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