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thegrommit
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Re: Steam news

Post by thegrommit » Wed Dec 05, 2018 1:28 pm

jpr wrote:
Wed Dec 05, 2018 9:53 am
GOG does all right, I don't think they have any exclusives though. No idea if their Galaxy client actually exists on other platforms besides Windows.
Well, the nice thing about GOG is that you don't need to use Galaxy.

My beef with steam is that it's terrible for discovering new games. I've set filters and run through the discovery queue loads of times, but am still shown the same games I've got no interest in. That's bad news for smaller developers trying to get attention, and counter to Valve's claim that steam offers them more value.

What worries me is that this will result in fewer, less innovative games as the AAA and F2P games get all the attention.
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Re: Steam news

Post by powerarmour » Fri Jan 18, 2019 10:00 am

Steam Beta Update Now Allows Per-Game Enabling Of Steam Play, Other Improvements:
For Linux users the most facing change with today's beta is the ability to force-enable Steam Play on a per-game basis via the title's properties pane. This also allows for forcing Linux-native games to be run under Steam Play instead, should you so desire for comparison purposes or avoiding a buggy Linux native game.
https://www.phoronix.com/scan.php?page= ... -17Jan2019
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Re: Steam news

Post by impar » Wed Jan 30, 2019 12:21 pm

Greetings!
What happened to Steam's First Early Access Games?

Many promising titles come out of Steam's Early Access program, but how many actually make it to the finish line? Unfortunately, some games never leave Early Access, while others leave it in a sorry or unfinished state, but these botched releases usually don't draw as much attention as the original pitches. The Guardian took a look at the original 12 games selected to launch Steam's Early Access program, and found that only 9, including Kenshi, Kerbal Space Program, ARMA 3, Prison Architect, Drunken Robot Pornography, Gnomoria , Gear Up, and Kinetic Void, were ultimately "finished". Under the Ocean's and Pattern's development failed, while Kick It was seemingly abandoned by its developers over the course of a few years, even though it's still up for sale. The Guardian made an effort to reach out to some of the developers, and their responses were interesting.

https://www.hardocp.com/news/2019/01/29 ... s_games63/
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Re: Steam news

Post by impar » Fri Mar 08, 2019 11:05 am

Greetings!
With Rape Day ban, Steam shows it’s not as “hands off” as it claims
Lack of guidelines leads to capricious, reactive responses to controversy.

https://arstechnica.com/gaming/2019/03/ ... it-claims/
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Re: Steam news

Post by impar » Fri Mar 15, 2019 10:39 am

Greetings!
Steam Link Anywhere lets you take your PC gaming with you
Move comes as Google, Sony expand game streaming options.

https://arstechnica.com/gaming/2019/03/ ... -anywhere/
Study Claims 39% of Counter-Strike Servers are Infected With Malware

https://www.hardocp.com/news/2019/03/14 ... d_malware/
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Re: Steam news

Post by impar » Sat Mar 16, 2019 10:00 am

Greetings!
Any Steam game can now use Valve’s low-latency, DoS-proofed networking
43 percent of gamers have enjoyed reduced latency from the network.

https://arstechnica.com/gaming/2019/03/ ... team-devs/
Valve Offers Developers Access to Its Network via Steamworks

Valve has updated the Steamworks SDK with new networking APIs. These APIs give Steam partners access to Valve's network, grants them protection from denial-of-service attacks, 100% reliable NAT traversal, and improved connectivity. Also included are tools for instantly estimating the ping between two arbitrary hosts without sending any packets and a high quality end-to-end encrypted reliable-over-UDP protocol.

https://www.hardocp.com/news/2019/03/15 ... teamworks/
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Re: Steam news

Post by impar » Mon Mar 18, 2019 10:30 am

Greetings!
Valve Addresses Review Bombing on Steam by Removing Them from Review Scores

To mitigate the effects of review bombing, Valve announced Friday it has a built a tool that would identify and alert the moderation team of any game with "anomalous review activity." After a case of review bombing is confirmed, the reviews submitted under this time period would then be removed from the review score calculation. Gamers can opt out of this change, however, and "off-topic review bombs" will remain on the site for anyone curious enough to read them.

https://www.hardocp.com/news/2019/03/17 ... om_scores/
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Re: Steam news

Post by impar » Fri Mar 22, 2019 12:32 pm

Greetings!
Valve redesigns Steam game library, adding Steam Events
Valve breaks down what’s changing on Steam at GDC 2019

https://www.polygon.com/2019/3/21/18276 ... e-gdc-2019
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Re: Steam news

Post by thegrommit » Mon Mar 25, 2019 10:41 pm

I guess Fallout 76's failure didn't help:

https://www.rockpapershotgun.com/2019/0 ... -to-steam/
Confirmed headed back to Valve’s storefront is Rage 2, Wolfenstein: Youngblood, VR spinoff Wolfenstein: Cyberpilot and (most importantly) Doom Eternal. The move will be partially retroactive as well, with Fallout 76 confirmed for a Steam release “later this year”, although no date has been nailed down for that yet.
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Re: Steam news

Post by Tabajara » Tue Mar 26, 2019 3:48 am

And now Apple Arcade. It's no longer Steam versus EA with GOG as an alternative, but them versus the biggest game publishers versus Google versus Apple. #-o

I hope there are a couple services left standing in a few years.
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