RT Ray Tracing Performance

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Tabajara
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Re: RT Ray Tracing Performance

Post by Tabajara »

impar wrote: Mon May 03, 2021 11:56 am Greetings!

Thread exploded, hen?

Looking at the current GPU market, pricing and availability, a RT-only AAA game doesnt justify the development cost.
Sure, RT may be the graphics future, but having AAA budget for such a small pool of users (who may or not buy the game) is suicide.
Developers are probably using this versions as training for their programmers, to check the appetite of the market for RT and maybe as a demand from nVidia, that might demand support for RT in return to their support during game development.
Come put your overclock into good use at the nforcersHQ [email protected] team! :sweet:
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powerarmour
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Re: RT Ray Tracing Performance

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It's the first proper cold foot into a hot bath for sure, but the bath is ready now, all the pipes are plumbed in and someone has to slide in first.
While not an RT title, Flight Simulator 2020 can only run properly on a limited range of hardware also, but it'll make money.
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thegrommit
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Re: RT Ray Tracing Performance

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https://www.eurogamer.net/articles/digi ... -interview
Work for this upgrade touched nearly all departments, but mostly programming. Artists needed to go back through and remove fake lights, polish and re-balance scenes, designers needed to make sure systems that rely on lighting like stealth still worked. This was not a fast or small undertaking, but we knew we had to do it as the opportunity was too great.
:-^
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thegrommit
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Re: RT Ray Tracing Performance

Post by thegrommit »

The raytracing in Lego Builder's Journey was showcased in a recent Digital Foundry video, but they didn't go into how it performed. However, other people did:

https://www.dsogaming.com/articles/lego ... enchmarks/
Without DLSS, our RTX3080 was able to run the game with 60fps at 1080p. At 1440p/High settings, we were averaging around 41fps. And as for 4K… well… we were getting 19fps.
Things do improve with DLSS enabled though.
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powerarmour
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Re: RT Ray Tracing Performance

Post by powerarmour »

Very, very nice RTGI here... :o

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