DirectX 12

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powerarmour
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Re: DirectX 12

Post by powerarmour »

shadow wrote: Sat Jul 18, 2020 7:22 pm Looks like DX11 support is fading, for major releases at least (Doom Eternal being Vulkan only also.)
Half-Life: Alyx, Detroit: Become Human, Red Dead Redemption 2 all Vulkan too (though DX12 also for RDR2).
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Re: DirectX 12

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Microsoft introduces DirectX 12 feature level 12_2:
Microsoft has posted a new entry on its developers' blog about the introduction of DirectX 12 feature level 12_2. Before going on to describe what level 12_2 brings to the table, it refreshes readers on what feature levels are, and why new feature levels are good. In brief, the feature levels provide reference points to hardware capabilities, so they allow streamlining of application code. Importantly successive feature levels are supersets of those that have come before, so feature level 12_2 includes all the capabilities of 12_1 and all that came before.
https://hexus.net/tech/news/graphics/14 ... evel-12_2/
https://devblogs.microsoft.com/directx/ ... evel-12_2/
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Re: DirectX 12

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DirectX 12 Ultimate for Holiday 2020:

https://devblogs.microsoft.com/directx/ ... iday-2020/
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impar
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Re: DirectX 12

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Greetings!
What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage

https://www.techspot.com/article/2137-n ... irectx-12/
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Re: DirectX 12

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Greetings!
Direct X creator dies
The man who saved Microsoft gaming Eric Engstrom has died. He was 55.

Image

https://www.fudzilla.com/news/52047-dir ... eator-dies
https://en.wikipedia.org/wiki/Eric_Engstrom
https://venturebeat.com/2020/12/07/frie ... x-console/
W10x64 - B450 - R5 3600 - 16GB - RX 5700 - 1TB - 4TB - 24" 16:10 - 650W

This war is nothing but graphs of production intersecting...
General Groves, in Uber Invasion #11
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Tabajara
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Re: DirectX 12

Post by Tabajara »

impar wrote: Tue Dec 15, 2020 11:21 am Greetings!
Direct X creator dies
The man who saved Microsoft gaming Eric Engstrom has died. He was 55.

Image

https://www.fudzilla.com/news/52047-dir ... eator-dies
https://en.wikipedia.org/wiki/Eric_Engstrom
https://venturebeat.com/2020/12/07/frie ... x-console/
Now I'm sure Ímpar writes for Fudzilla :mrgreen:
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Re: DirectX 12

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Greetings!

Nope. But I enjoy reading some of its articles :oops: (sometimes just the tittle).
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This war is nothing but graphs of production intersecting...
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Re: DirectX 12

Post by shadow »

https://www.windowscentral.com/game-stack-live-2021
more at link of course
One of the big announcements coming from Game Stack Live is a new SDK for DirectX12, dubbed the 'Agility' SDK.

With the new Agility SDK, Microsoft is aiming to solve a pain point for developers who say adopting new DirectX12 graphics features is cumbersome. With the Agility SDK, Microsoft will claim that the new features are easier to adopt, won't interrupt or impact existing games, and come with more reliable bug fixes.
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